A place for video games : a theoretical and pedagogical framework for multiliteracies learning in english studies
Titre | A place for video games : a theoretical and pedagogical framework for multiliteracies learning in english studies |
Type de publication | Thesis |
Année de publication | 2011 |
Auteurs | Jordan, E. T. |
Advisor | Grimm, N. M. |
Academic Department | Department of Humanities |
Degree | Doctor |
University | Michigan Technological University |
Ville | Michigan, USA |
Thesis Type | Thèse de doctorat |
Mots-clés | éducation, jeux vidéo, multimodalité, narration, narrativité |
Résumé | Students are now involved in a vastly different textual landscape than many English scholars, one that relies on the “reading” and interpretation of multiple channels of simultaneous information. As a response to these new kinds of literate practices, this dissertation adds to the growing body of research on multimodal literacies, narratology in new media, and rhetoric through an examination of the place of video games in English teaching and research. |