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A place for video games : a theoretical and pedagogical framework for multiliteracies learning in english studies

TitreA place for video games : a theoretical and pedagogical framework for multiliteracies learning in english studies
Type de publicationThesis
Année de publication2011
AuteursJordan, E. T.
AdvisorGrimm, N. M.
Academic DepartmentDepartment of Humanities
DegreeDoctor
UniversityMichigan Technological University
VilleMichigan, USA
Thesis TypeThèse de doctorat
Mots-cléséducation, jeux vidéo, multimodalité, narration, narrativité
Résumé

Students are now involved in a vastly different textual landscape than many English scholars, one that relies on the “reading” and interpretation of multiple channels of simultaneous information. As a response to these new kinds of literate practices, this dissertation adds to the growing body of research on multimodal literacies, narratology in new media, and rhetoric through an examination of the place of video games in English teaching and research.