Biblio

Exporter 80 resultats:
Auteur Titre Type [ Année(Asc)]
Filtres: Première Lettre Du Nom De Famille est M  [Clear All Filters]
2008
Coutelet, B., & Macedo-Rouet M. (2008).  La charge cognitive et l'apprentissage multimédia. (, Ed.).
Limam, L., Hachicha S., Bsir B., Ben Romdhane M., & Mkadmi A. (2008).  Les pratiques de la lecture numerique : cas des enseignants chercheurs tunisiens.  (353.92 Ko)
Ito, M., Horst H., Bittanti M., Boyd D., Herr-Stephenson B., Lange P., et al. (2008).  Living and learning with new media : Summary of findings from the digital youth project. (Ito, M., Ed.).The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning.
Ito, M., Horst H., Bittanti M., Boyd D., Herr-Stephenson B., Lange P., et al. (2008).  Living and learning with new media : Summary of findings from the digital youth project. (Ito, M., Ed.).The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning.
Ben Romdhane, M., Mkadmi A., & Hachicha S. (2008).  Nouveaux modes de lecture-écriture des enseignants-chercheurs tunisiens dans l'environnement numérique.  (328.69 Ko)
Moran, J., Ferdig R. E., P. Pearson D., Wardrop J., & Blomeyer, Jr. R. L. (2008).  Technology and Reading Performance in the Middle-School Grades: A Meta-Analysis with Recommendations for Policy and Practice1.
Moran, J., Ferdig R. E., P. Pearson D., Wardrop J., & Blomeyer, Jr. R. L. (2008).  Technology and reading performance in the middle-school grades: A meta-analysis with recommendations for policy and practice. Journal of Literacy Research. 40(1), 6-58. (543.09 Ko)
2007
McClay, J. Kedersha, Mackey M., Carbonaro M., Szafron D., & Schaeffer J. (2007).  Adolescents composing fiction in digital game and written formats : Tacit, explicit and metacognitive strategies.. E-learningE-learning. 4, 273-284.
McClay, J. Kedersha, Mackey M., Carbonaro M., Szafron D., & Schaeffer J. (2007).  Adolescents composing fiction in digital game and written formats : Tacit, explicit and metacognitive strategies.. E-learningE-learning. 4, 273-284.
Sanford, K., & Madill L. (2007).  Critical literacy learning through video games: Adolescent boys’ perspectives.. E-learning and digital mediaE-learning and digital media. 4, 285-296.
Grimshaw, S., Dungworth N., McKnight C., & Morris A. (2007).  Electronic books: Children’s reading and comprehension. British Journal of Educational Technology. 38(4), 583-599. (238.46 Ko)
Grimshaw, S., Dungworth N., McKnight C., & Morris A. (2007).  Electronic books: Children’s reading and comprehension. British Journal of Educational Technology. 38(4), 583-599. (238.46 Ko)
McGinnis, T., Goodstein-Stolzenberg A., & Saliani E. Coasta (2007).  “Indnpride” : Online spaces of transnational youth as sites of creative and sophisticated literacy and identity work. Linguistics and Education, Elsevier. 18, 283-304.
Marie, D-L., & Dominique C. (2007).  Nouvelles formes éditoriales en ligne.
Mourlhon-Dallies, F.. (2007).  Regards sur l’internet, dans ses dimensions langagières. Penser les continuités et discontinuités.
2003
Marsh, E. E., & White M. Domas (2003).  A taxonomy of relationships between images and text. Journal of Documentation. 59(6), 647-672. (1.11 Mo)
McGonigal, J. (2003).  "This is not a game": Immersive aesthetics and collective play. Melbourne DAC 2003 Streamingworlds Conference.
2002
Maczewski, M. (2002).  Exploring identities through the Internet : Youth experiences online. Child and Youth Care ForumChild and Youth Care Forum. 31, 111-129.
Mayaffre, D. (2002).  L'Hermeneutique numerique.  (173.35 Ko)

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