Biblio
Exporter 18 resultats:
[ Auteur] Titre Type Année Filtres: Mot-clé est évaluation [Clear All Filters]
Epistemic thinking in action : Evaluating and integrating online sources..
Cognition and Instruction. 30(1), 39-85. (1021.06 Ko)
(2012). Children's interaction with cross-cultural and multilingual digital libraries: I. Understanding interface design representations.
Information Processing and Management.
(2007). L'activité informationnelle juvénile.
(492.19 Ko)
(2011). Image–language interaction in online reading environments: challenges for students’ reading comprehensio.
The Australian Association for Research in Education. 181-202.
(2011). Proposition de progression modulaire pour l’EMI.
(186.52 Ko)
(2014).
(2013). Evaluating Representative State Samples of Seventh-Grade Students’ Ability to Critically Evaluate Online Information.
62nd Annual Conference of the Literacy Research Association. (209.72 Ko)
(1998). Exploring new literacies pedagogy and online reading comprehension among middle school students and teachers : Issues of social equity or social exclusion?.
University of Connecticut. Ph.D., (15.81 Mo)
(2007). Research Readiness Self-Assessment : Assessing Students’ Research Skills and Attitudes.
Journal of Library Administration. 41(1/2), 167-183.
(2004). Des Chaperons de toutes les couleurs.
Congrès mondial du conseil international des études francophones. 187-198.
(1995). Effects of infographics on news elaboration, acquisition, and evaluation : Prior knowledge and issue involvement as moderators.
New media & Society. 1-20.
(2015). New Literacies : A Dual-Level Theory of the Changing Nature of Literacy, Instruction, and Assessment.
From theorical models and process of reading. 1150–1181. (423.74 Ko)
(2013). Assessing aesthetic relevance: Children's book selection in a digital library.
Journal of the American Society for Information Science and Technology. 58(12), 1745-1763.
(2007).
(2012).
(2012).
Apprendre tout en s’amusant : Les jeux vidéo comme vecteur de développement de la littératie médiatique multimodale.
La littératie médiatique multimodale - De nouvelles approches en lecture-écriture à l'école et hors de l'école. 217-227.
(2012). DES JEUX VIDÉO POUR L’APPRENTISSAGE? Facteurs de motivation et de jouabilité issus du game design.
DistanceS. 12(1), (734.78 Ko)
(2010). Noter les productions numériques des étudiants : Oui, mais comment?.
Thot cursus, formation et culture numérique.
(2012).