Biblio

Exporter 61 resultats:
Auteur Titre Type [ Année(Asc)]
Filtres: Première Lettre Du Nom De Famille est H  [Clear All Filters]
2017
Florey, S., & Cordonier N. (2017).  Pour une place raisonnée de l’émotion dans la compréhension/interprétation et la réception des œuvres multimodales. Revue de recherches en littératie médiatique multimodale. Vol. 6.(décembre),  (459.19 Ko)
Florey, S., & Cordonier N. (2017).  Pour une place raisonnée de l’émotion dans la compréhension/interprétation et la réception des œuvres multimodales. Revue de recherches en littératie médiatique multimodale. Vol. 6.(décembre),  (459.19 Ko)
2013
Boulaire, C., Hervet G., & Graf R. (2013).  Déambulation et cueillette dans le bois digital de YouTube : Construction d’une approche spatiale et narrative de la recherche.. Recherches qualitativesRecherches qualitatives. 32, 252-274.
Coiro, J., & Hagerman M. Schira (2013).  Digging Deeper : Online Reading Comprehension and Collaborative Inquiry. Providence. RI : Summer Institute on Digital Literacy.  (3.69 Mo)
Harris, A., Jones M., & Baba S. (2013).  Distributed leadership and digital collaborative learning : A synergistic relationship?. British Journal of Educational Technology. 44, 926-939.
Hammond, S. P. (2013).  Enhanced eBooks and multimodal publishing: spitting games and making claims with multimodal data. Qualitative Research. 14(4), 442-458.
Hwang, G-J., Sung H-Y., Hung C-M., Yang L-H., & Huang I. (2013).  A knowledge engineering approach to developing educational computer games for improving students’ differentiating knowledge_1285 183..196. British Journal of Educational TechnologyBritish Journal of Educational Technology. 44, 183-196.
Hwang, G-J., Sung H-Y., Hung C-M., Yang L-H., & Huang I. (2013).  A knowledge engineering approach to developing educational computer games for improving students’ differentiating knowledge_1285 183..196. British Journal of Educational TechnologyBritish Journal of Educational Technology. 44, 183-196.
Hwang, G-J., Sung H-Y., Hung C-M., Yang L-H., & Huang I. (2013).  A knowledge engineering approach to developing educational computer games for improving students’ differentiating knowledge_1285 183..196. British Journal of Educational TechnologyBritish Journal of Educational Technology. 44, 183-196.
HUREL, P-Y. (2013).  Les récits numériques : de nouvelles formes narratives ?.
Leu, D. J., Kinzer C. K., Coiro J., Castek J., & Henry L. A. (2013).  New Literacies : A Dual-Level Theory of the Changing Nature of Literacy, Instruction, and Assessment. From theorical models and process of reading. 1150–1181. (423.74 Ko)
Leu, D. J., Zawilinski L., Castek J., Banerjee M., Housand B. C., Liu Y., et al. (2013).  What is new about the new literacies of online reading comprehension. Secondary School Literacy: What Research Reveals for Classroom Practice.

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