Biblio
Exporter 50 resultats: 
 Auteur  Titre  Type  [ Année
] Filtres: Mot-clé est enseignement  [Clear All Filters]
 
 (1995).  Des Chaperons de toutes les couleurs.  
Congrès mondial du conseil international des études francophones.  187-198.
 
 (1997).  Art as Literacy.  
          Language Arts                  Language Arts        .         74      ,         338-350      .
 
 (2002).  Weaving the literacy Web : Changes in reading from page to screen.  
The Reading Teacher. 55(7), 662-669.
 (297.27 Ko)
 
 (2004).  Electronic Literacy: Teaching Literary Reading through the Digital Medium.  
Department of English. Ph.D., 
 
 (2006).  Console video games and global corporations : Creating a hybrid culture..  
New Media and SocietyNew Media and Society. 8, 117-137.
 
 (2006).  Perspectives on teachers as digital library users. Consumers, contributors, and designers.  
D-Lib Magazine. 12(9), 
 (821.79 Ko)
 
 (2007).  Adolescents composing fiction in digital game and written formats : Tacit, explicit and metacognitive strategies..  
E-learningE-learning. 4, 273-284.
 
 (2007).  Critical literacy learning through video games: Adolescent boys’ perspectives..  
E-learning and digital mediaE-learning and digital media. 4, 285-296.
 
 (2007).  Digital literacy : What it means for arts education.  
International handbook of research in arts education.  1297-1310.
 
 (2007).  From supergoo to scratch : Exploring creative digital media production in informal learning.  
Learning, Media & Technology. 32, 149-166.
 
 (2007).  Information Technology Literacy : Implications on Teaching and Learning.  
Educational Technology & Society. 10(3), 175-191.
 (365.23 Ko)
 
 (2008).  Digital literacies : tracing the implications for learners and learning.  
The educational and social impact of new technologies on young people in Britain. 3, 1-43.
 
 (2008).  La charge cognitive et l'apprentissage multimédia.  
(, Ed.). 
 
 (2008).  The performative pull or research with new media.  
International Journal of Qualitative MethodsInternational Journal of Qualitative Methods. 7, 16-34.
 
 (2008).  Teaching literacy in the new media age through the arts.  
(Lowe, K., Ed.).Literacy Learning : The middle years, a journal of the Australian literacy educators association. 16, 8-17.
 
 (2008).  Worlds have collided and modes have merged : Classroom evidence of changed literacy practices.  
LiteracyLiteracy. 42, 101-108.
 
 (2009).  Confronting the challenges of participatory cultures (media education for the 21st century).  
(Jenkins, H., Ed.).The John D. and Catherine T. MacArthur Foundation Reports on <br/>Digital Media and Learning.  129.
 
 (2009).  La balado : Une façon d'apprendre appréciée des jeunes.  
Clic, Bulletin collégial des technologies de l'information et des communications. 74, 1-3.
 
 (2009).  Pratiques culturelles chez les jeunes et institutions de transmission : Un choc des cultures?.  
Culture Prospective, par DEPS. 1, 1-8.
 
 (2010).  Do we really need media education 2.0? Teaching media in the case  of participatory culture.  
(, Ed.).Digital content creation. 46, 
 
 (2010).  From information to experience: Place-based augmented reality games as a model for learning in a globally networked society.  
Teachers College RecordTeachers College Record. 112, 2565-2602.
 
 (2010).  Lire la littérature numérique à l'université : deux situations pédagogiques.  
Études de linguistique appliquée (ELA). 160, 411-420.
 (197.36 Ko)