Biblio
(1996).
Children’s relevance criteria and information-seeking on electronic resources.
Journal of the American Society for Information Science. 50(14), 265-283.
(1999). Children's use of the Yahooligans! Search engine. I. Cognitive, physical and affective behaviors on fact-based search tasks.
Journal of the American Society for Information Science and Technology,. 51(7), 646-665.
(2000). Effective learning environments for young children using digital ressources : An Australian perspective.
Childhood Education Annual. 1(1), 139-153.
(2001).
(2001). Les modes de vie et les pratiques culturelles des jeunes, homogénéisation de la culture et individualisation des pratiques?.
Loisir et société. 24, 431 - 451.
(2001). Technology and young children : A review of literature.
Tech-KnowLogia. 35-36. (35.06 Ko)
(2001). Exploring identities through the Internet : Youth experiences online.
Child and Youth Care ForumChild and Youth Care Forum. 31, 111-129.
(2002). A model of young people's decision-making in using the Web.
Information Science Research. 2(4), 311-341.
(2002). Les pratiques culturelles adolescentes : France, début du troisième millénaire.
Bulletin des bibliothèques de France. 3 - Les Adolescents, 12 - 21.
(2003). Strip mining for gold : Research and policy in educational technology-A response to « Fool’s gold ».
Educational Technology Review. 11(1), (148.36 Ko)
(2003). Mobile culture : An ethnography of cellular phone uses in teenagers' everyday life.
Convergence : The International Journal of Research into New Media Technologies. 11, 96-103.
(2005). Console video games and global corporations : Creating a hybrid culture..
New Media and SocietyNew Media and Society. 8, 117-137.
(2006). Les adolescents branchés.
Dossier de veille de l'Institut français de l'éducationDossier de veille de l'Institut Français de l'Éducation. 19, -..
(2006). Assessing aesthetic relevance: Children's book selection in a digital library.
Journal of the American Society for Information Science and Technology. 58(12), 1745-1763.
(2007). Children's interaction with cross-cultural and multilingual digital libraries: I. Understanding interface design representations.
Information Processing and Management.
(2007). From supergoo to scratch : Exploring creative digital media production in informal learning.
Learning, Media & Technology. 32, 149-166.
(2007). Gradations in digital inclusion : children, young people and the digital divide.
New Media and Society. 9, 671-696.
(2007).
(2007). “Indnpride” : Online spaces of transnational youth as sites of creative and sophisticated literacy and identity work.
Linguistics and Education, Elsevier. 18, 283-304.
(2007). Connecting informal and formal learning experiences in the age of participatory media.
Contemporary issues in technology and teacher educationContemporary issues in technology and teacher education. 8, 100-107.
(2008). Digital literacies : tracing the implications for learners and learning.
The educational and social impact of new technologies on young people in Britain. 3, 1-43.
(2008). Internet literacy : Young people's negotiation of new online opportunities.
(McPherson, T., Ed.).Digital youth, innovation, and the unexpected. 101-121.
(2008). Living and learning with new media : Summary of findings from the digital youth project.
(Ito, M., Ed.).The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning.
(2008). Que font les adolescents de leurs journées?.
Enquête sociale générale. 8, 1-3.
(2008).